If you’re anything like me though, you’ll probably take an approach that’s somewhere in the middle – at least for your first play-through. More dead bodies means more rats and more guards, and a darker overall conclusion. Just be warned: killing your way to the end of the game has a number of ramifications. Of course, if you want to cut a bloody swathe across Dunwall, that’s catered for too. The entire game can be completed without killing a single person, so guards can be avoided or knocked unconscious, and non-lethal options can be found for assassination targets. Unlike so many video game protagonists, Corvo is not pre-ordained to be a mass murderer. It’s also a hive of corruption, political machinations and power grabbing, and this all comes to the fore when the Empress is assassinated, and Corvo sets out to avenge her death. It’s an industrial setting a fishing town grown rich off the back of the whale oil that powers the city’s circuits. As Corvo Attano, protector to an Empress, players find themselves in Dunwall, a grimy port city whose population is being decimated by a rat-born plague.
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